Bzflag config options4/3/2023 ![]() ![]() In the Build Phases tab, in the Target Dependencies pane, add your new library target as a dependency of the application target. In the list of targets, select the BZFlag application target. Click on the BZFlag project name in the project navigator again.In the project navigator, move the new library target from the bottom of the screen into the "Targets" group.When prompted for the template for the target, under the "OS X" section, select the "Framework & Library" section and finally select "Library." In the next dialog, select "None (Plain C/C++ Library)" for the Framework and "Dynamic" for the type. Xcode 6: Click on the BZFlag project in the project navigator.Name the plugin, and select "Dynamic" for type. Click Add Target, and create a new C/C++ Library. Xcode 5 (and below): Click on the BZFlag project name in the project navigator.In Xcode on Mac OS X, follow these instructions: When that finishes successfully the plug-in should be ready to use as described above. configure -enable-custom-plugins= Example, AnotherExample, AnotherPlugin Note that you can use a comma-separated list to specify multiple plugins to be built: configure -enable-custom-plugins= Example In the top-level BZFlag source directory run:.Store the distributed plugin files into the plugins/ Example directory. ![]()
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